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1993-02-24
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CD-MAN Pre-release June 89 The Game
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The purpose of the game is to clear the screen of dots
while avoiding the nasties.
However by eating one of the pulsating energy pills, the roles are reversed
for a short time and you can gain points by catching the fleeing monsters.
When the screen is cleared you proceed to the next level.
Collect goodies, that appear every now and then, to gain bonus points.
CD-MAN Pre-release June 89 The Menu
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Move around the Menu with the cursor keys, choose item either by the
up and down keys or the first letter of your choice.
At any point any time you can always return to the Menu by pressing ESC.
If you exit from gameplay with ESC you can always continue your game by
choosing CONTINUE.
CD-MAN Pre-release June 89 The Highscore Table
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The highscore table shows the ten best scores, the players name and the time
and date the game was played.
It also holds these entries for the last player ( or players if the last game
was a two-player game ).
The highscore table is contained in the file HIGHSC.CDM.
If you want to start over with an empty highscore table you can simply
delete the file and CD-MAN will create a new one with the current
date and time and reasonably low scores.
OBS! The highscore table will only be saved if you exit the game with the
QUIT option in the menu!
CD-MAN Pre-release June 89 The Statistics Table
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If you press the spacebar at the highscore table you will see the
statistics table.
The entries are:
Active game time - The time the game was actually played, that is the time
spent in the menu, help screens and so on is not included.
Screen / Level - The number of screens reached and the level on the
last screen.
Average speed - A measure of the average speed relatively to the other
players.
Moves made - Total number of moves made, one move being the distance
between two dots.
Monsters / Bonus - Total number of monsters resp. bonuses taken.
CD-MAN Pre-release June 89 The Screens
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Each screen has three levels.
They differ in difficulty and bonus points.
The agressiveness of the monsters increases as well for each screen.
The screens are:
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The Enchanted Forest Complete
Tip: Take key to unlock gate...
The South Pacific Complete
Deep Space In Progress
Cities of the World Initiated
The Dark Ages Initiated
CD-MAN Pre-release June 89 Pre-release Specials
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In this pre-release there is an endless life function for testing purposes.
The endless life will only work in one player mode.
At any point during gameplay you can press F1 ( that is the first function key )
to gain endless life, you will still 'die' as usual but the number of lifes
will not be decremented.
If you press F1 a second time you will be mortal again and so on...
There is no way ( exept dying ) to see what mode you are in, so you'll have
to keep track of that yourself.
At the start of a new game endless life is always off.
CD-MAN Pre-release June 89 Copyright Creative Dimensions 1989
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This game was created by:
Attila Biro Anders Moree
Ladersattrav. 93 7tr Bolinderv. 79
175 70 Jarfalla 175 74 jarfalla
SWEDEN SWEDEN
Tel: 758 53972 Tel: 758 55953
For info or to purchase CD-MAN VERSION 2.0 (awesome) please contact:
Creative Dimensions Tel: (510) 484-5918
818 Main St. Suite F FAX: (510) 484-3292
Pleasanton, CA 94566 BBS: (510) 484-4944
Look for new releases from Creative Dimensions soon to come !
Also read: README.CDM, CD.TXT, FOREIGN.TXT (foreign orders)
- HAVE FUN!
- featuring an amazing new class of 256 color graphics with
flicker free, seamless motion made possible by the new
synchronized video engine we have developed.